But let me get this right:
The reason why 90% of people fail jad is because they run out of prayer/don't switch prayer? What so hard about someone coding:
if(games.Prayer =< 10){
inventory.doAction("Drink Super restore");
}
RSNPCS jad = npcs.getNearest("jadIDhere");
if(jad.getAnimation == "jadanimationofmageattack"){
mouse.click("co-ords, of prayer tab", true);
mouse.click("co-ords, of mage prayer", true); //uses mouse.click so it does it right away, no mouse movement delay
}
if(jadgetAnimation == "jadanimationofrangeattack"){
mouse.click("co-ords, of prayer tab", true);
mouse.click("co-ords, of range prayer", true);
}
Then it will drink the super restore if less than 10 prayer and auto change prayers, pretty much doing jad automaticly, just have to get up to jad legit. Am I incorrect in thinking that?
P.S. I'm writing this 9:38 my time and like 2AM US time, I'm tried as shit and this code is just an example, lots of it is incorrect (E.G. not defining the item in the inventory, just "inventory.doAction" isn't a command.)
The reason why 90% of people fail jad is because they run out of prayer/don't switch prayer? What so hard about someone coding:
if(games.Prayer =< 10){
inventory.doAction("Drink Super restore");
}
RSNPCS jad = npcs.getNearest("jadIDhere");
if(jad.getAnimation == "jadanimationofmageattack"){
mouse.click("co-ords, of prayer tab", true);
mouse.click("co-ords, of mage prayer", true); //uses mouse.click so it does it right away, no mouse movement delay
}
if(jadgetAnimation == "jadanimationofrangeattack"){
mouse.click("co-ords, of prayer tab", true);
mouse.click("co-ords, of range prayer", true);
}
Then it will drink the super restore if less than 10 prayer and auto change prayers, pretty much doing jad automaticly, just have to get up to jad legit. Am I incorrect in thinking that?
P.S. I'm writing this 9:38 my time and like 2AM US time, I'm tried as shit and this code is just an example, lots of it is incorrect (E.G. not defining the item in the inventory, just "inventory.doAction" isn't a command.)