Ask Assassin A Pking Veteran Annything

Reputation
0
Tile Says It All
Q: I Always PreMature Erection While Pking (celebrating My Kill:p Then Get Killd Myself).
[size=large]
A: Well This Is More Common Then Most Player Thinks What You need To Do Is Too Keep Your Cool Eye Of A Tiger A Real Hunter Never Gets Exited When He Kills.[/size]


Q: Where do you usually raise your EP or camp when you PK
A: Earning potential can be obtained by standing away from a safe zone in a Bounty world or PvP world, at a rate of 25% per 30 minutes in a hotzone, and 10% per 30 minutes in a coolzone, when risking at least 25,000 coins in Free-to-play or 75,000 coins in pay-to-play. Note that this doesn't necessarily have to be all at once, you can hop in and out of the safezone without the 30 minute timer resetting. Only full minutes (60 seconds) will be counted towards the 30 minute timer though. Items kept on death do not count towards the risk.
A good tactic is to use a BH+1 world, holding a single treasure trail item (high value, low keep precedence) and a single thrown weapon in auto retaliate, F2P may be able to do this using a trimmed mage piece and the exact runes for a single spell cast, on autocast. The idea is that until attacked, the expensive item is at risk, and then by auto retaliate, the player discards the item of lower value but higher keep precedence. However, occasionally players may end up farcasting you(ancient magicks involving ice spells) and you may end up being too far away to retaliate, causing the more expensive item to be lost anyway. Using this method, a player only has to check the screen every 5 minutes or so to keep from being logged out. A good method to getting fast earning potential in both F2P and P2P is to teleport to Daemonheim, and then hide on one of the edges towards the outside where there are normally none to few players. If you do this, you must still check your screen every 5 minutes to keep from being logged out.

Some good locations for freeloading in PvP worlds are: Lletya, Ape Atoll and Crash Island, Kharazi Jungle, Meiyerditch, the Poison Waste, Daemonheim, Dragontooth Island, and the Land of Snow.

Raising your earning Potential anywhere outside a 'hot zone' will be capped by a 40% limit in cool zones, and 100% in hot zones. It is possible to have more than 100% EP, by having at least 29 EP on a pay-to-play world, then hopping to a F2P world, where it is multiplied by 3.5.

A growingly popular way to gain EP is to put items risking 76K or higher into a familiar such as a Spirit Terrorbird and when about to die, dismiss it. This way when you come back your items will be back on the ground where you left them. However it is hard to dismiss a familiar while in combat, because the dialog is interrupted. This cannot be done anymore though.

One of the best ways to gain EP without wasting time is do a skill that can be done in a desolate area like hunting or fletching. Woodcutting may be done at the sawmill which is a hotzone so this is highly recommended for players who want to train their woodcutting and get EP.

Using fun weapons like Easter carrot or casting strike spells from the standard spellbook will not gain EP. They were once popular methods because both players, with a low enough magic attack bonus, will always splash each other and never deal damage. They do not work anymore because of updates.

2 players can still wear armour with high defence and use bolt spells or hit each other with extremely weak weapons (excluding fun weapons) such as bronze swords.


Q: Can you tell me how to perfect the Range/2H switch? Thanks!
A: I find the best way to be right clicking the 2h then wait for the bow to start lifting then you should switch to get a perfect direct double hit.

Reality's Answer
The best one is when you're pulling the bow back to shoot right as its going you click the 2h and the person, it should stack (the numbers). I find it the fastest.


Q: Opinion of maxed d claw rusher?
60
Attack-icon.png

85-90
Strength-icon.png

1
Defence-icon.png

85
Magic-icon.png

43
Prayer_icon.png


Or a void rusher same thing but whit stats for void
Q: Best range/2h stats?
40
Attack-icon.png

65-68
Strength-icon.png

1
Defence-icon.png

70
Ranged-icon.png

60
Magic-icon.png


Level 50.
 
Haha Yea But Seriusly Most Players Are Like Omg I Won Finally I Got An Ancient Statuett Yaaay OMG I Just Got Dclaws And Statius 2hitted And Lost All my Nice Expensive items!!!!

And Im Like Feel Pitey Fool :p
 
Earning potential can be obtained by standing away from a safe zone in a Bounty world or PvP world, at a rate of 25% per 30 minutes in a hotzone, and 10% per 30 minutes in a coolzone, when risking at least 25,000 coins in Free-to-play or 75,000 coins in pay-to-play. Note that this doesn't necessarily have to be all at once, you can hop in and out of the safezone without the 30 minute timer resetting. Only full minutes (60 seconds) will be counted towards the 30 minute timer though. Items kept on death do not count towards the risk.
A good tactic is to use a BH+1 world, holding a single treasure trail item (high value, low keep precedence) and a single thrown weapon in auto retaliate, F2P may be able to do this using a trimmed mage piece and the exact runes for a single spell cast, on autocast. The idea is that until attacked, the expensive item is at risk, and then by auto retaliate, the player discards the item of lower value but higher keep precedence. However, occasionally players may end up farcasting you(ancient magicks involving ice spells) and you may end up being too far away to retaliate, causing the more expensive item to be lost anyway. Using this method, a player only has to check the screen every 5 minutes or so to keep from being logged out. A good method to getting fast earning potential in both F2P and P2P is to teleport to Daemonheim, and then hide on one of the edges towards the outside where there are normally none to few players. If you do this, you must still check your screen every 5 minutes to keep from being logged out.

Some good locations for freeloading in PvP worlds are: Lletya, Ape Atoll and Crash Island, Kharazi Jungle, Meiyerditch, the Poison Waste, Daemonheim, Dragontooth Island, and the Land of Snow.

Raising your earning Potential anywhere outside a 'hot zone' will be capped by a 40% limit in cool zones, and 100% in hot zones. It is possible to have more than 100% EP, by having at least 29 EP on a pay-to-play world, then hopping to a F2P world, where it is multiplied by 3.5.

A growingly popular way to gain EP is to put items risking 76K or higher into a familiar such as a Spirit Terrorbird and when about to die, dismiss it. This way when you come back your items will be back on the ground where you left them. However it is hard to dismiss a familiar while in combat, because the dialog is interrupted. This cannot be done anymore though.

One of the best ways to gain EP without wasting time is do a skill that can be done in a desolate area like hunting or fletching. Woodcutting may be done at the sawmill which is a hotzone so this is highly recommended for players who want to train their woodcutting and get EP.

Using fun weapons like Easter carrot or casting strike spells from the standard spellbook will not gain EP. They were once popular methods because both players, with a low enough magic attack bonus, will always splash each other and never deal damage. They do not work anymore because of updates.

2 players can still wear armour with high defence and use bolt spells or hit each other with extremely weak weapons (excluding fun weapons) such as bronze swords.
 
I Made The Account As A Zerker And Made It A Turmoil zerker And Stopped Playing When Wildy and free trade disapared But I Started Playing Agein Like 2 Months Ago.
 
Should you run, so you can eat in middle of a fight?

How much of a level difference should you usually have in between your opponent and yourself.

Oh yeah, and I lol'd hard at the first question in the OP.
 
I have a question.
Why Do You Always Type Like This?
 
Back
Top