Anyone want to make a server with me?

maybe   
 
Pro said:
@"Adam" @"chewbaka" and I are currently working on a server (SpawnScape). We might have it up for beta testing tomorrow, still haven't decided.

Sounds cool. I feel like I have heard of that server name before.
 
Deathcrow said:
Pro said:
@"Adam" @"chewbaka" and I are currently working on a server (SpawnScape). We might have it up for beta testing tomorrow, still haven't decided.

Sounds cool. I feel like I have heard of that server name before.
http://www.spawnscape.org/forums/forum.php


Pro said:
Does anyone want to make a server? I can code and would expect you to be able to as well. All profits would be split 50/50.

Pm me your skype or post if you're interested.

Profits? As in..hacking profits?
 
What kind of server? like what year based.

also pking based or..?
 
Tyler said:
What kind of server? like what year based.

also pking based or..?

317 loading newer models. Features include:

Code:
Restricted item spawning 
::setlevel
::

Raptor armour
trickster armour
vanguard armour
battlemage armour
aviator/ganodermic armour 
ancient ceremonial armour

donator capes
owner cape
death cape
max cape
completionist cape

black phat
bandos partyhat
different colour gnome scarfs

ragefire boots
steadfast boots
Glaiven boots



custom login screen
Level points
full construction skill
full dungeoneering skill
full summoning skill


new custom game interface
added staff of light special attack
added lottery and server announcments for it

client now loads HD images
summoning special move and dismiss familiar now work
fixed soulsplit/turmoil
added public and private construction zone
added build interface and spots
re-wrote clipping and map loading, server can now hold over 500 players easily
added money pouch and fixed a dupe
re-wrote the combat formula so there are no overpowered weapons
added max hit splat marker
added names displayed above players head (can be switched on/off)
added a new skills interface 
orbs now show when using ice barrage and target is already frozen
added donator points system
correct items kept on death interface and value calculator
added play time per player
max level is now 138 
slayer task and amount is displayed in quest tab
time played is now displayed in quest tab
re-wrote npc clipping, server can now hold over 1200 players
re-wrote some packets, server can now hold over 1700 players 
added a new emote tab with HD emote pictures
added a new HP bar 
charms are now dropped by every monster
charms are dropped more frequently by slayer and boss monsters
added xp counter 
xp counter now works
server message sent when owner,admin,moderator logs in
welcome message upon login
lootshare and coinshare now work
new ignore and friend list interface
total level now works
total level also displays total xp upon hovering
removed world map as it lags out
added all spirit shield effects
added icy bones boss
added balance elemental
added sea troll queen
added nomad
added bal'lak the pummeller
added giant mole
added phoenix lair
added rammernauts
added arzinian avatars
added revenants
added ancient warriors
added jungle strykewyrm's
added desert strykewyrm's
added ice strykewyrm's
 
Pro said:
Tyler said:
What kind of server? like what year based.

also pking based or..?

317 loading newer models. Features include:

Code:
Restricted item spawning 
::setlevel
::

Raptor armour
trickster armour
vanguard armour
battlemage armour
aviator/ganodermic armour 
ancient ceremonial armour

donator capes
owner cape
death cape
max cape
completionist cape

black phat
bandos partyhat
different colour gnome scarfs

ragefire boots
steadfast boots
Glaiven boots



custom login screen
Level points
full construction skill
full dungeoneering skill
full summoning skill


new custom game interface
added staff of light special attack
added lottery and server announcments for it

client now loads HD images
summoning special move and dismiss familiar now work
fixed soulsplit/turmoil
added public and private construction zone
added build interface and spots
re-wrote clipping and map loading, server can now hold over 500 players easily
added money pouch and fixed a dupe
re-wrote the combat formula so there are no overpowered weapons
added max hit splat marker
added names displayed above players head (can be switched on/off)
added a new skills interface 
orbs now show when using ice barrage and target is already frozen
added donator points system
correct items kept on death interface and value calculator
added play time per player
max level is now 138 
slayer task and amount is displayed in quest tab
time played is now displayed in quest tab
re-wrote npc clipping, server can now hold over 1200 players
re-wrote some packets, server can now hold over 1700 players 
added a new emote tab with HD emote pictures
added a new HP bar 
charms are now dropped by every monster
charms are dropped more frequently by slayer and boss monsters
added xp counter 
xp counter now works
server message sent when owner,admin,moderator logs in
welcome message upon login
lootshare and coinshare now work
new ignore and friend list interface
total level now works
total level also displays total xp upon hovering
removed world map as it lags out
added all spirit shield effects
added icy bones boss
added balance elemental
added sea troll queen
added nomad
added bal'lak the pummeller
added giant mole
added phoenix lair
added rammernauts
added arzinian avatars
added revenants
added ancient warriors
added jungle strykewyrm's
added desert strykewyrm's
added ice strykewyrm's

I haven't played rs in years so I have no idea what those things are lol.
 
So will we have to work for our items? i like it when you pk on servers where when you get the drop its worth something? also please fast leveling, if you need someone to test for bugs i can help?
 
Mitch said:
So will we have to work for our items? i like it when you pk on servers where when you get the drop its worth something? also please fast leveling, if you need someone to test for bugs i can help?

That takes a while to get a steady economy though.
 
Make combat training fast, but skilling slow, please. It's fun having something to work towards.
 
Deathwish said:
Make combat training fast, but skilling slow, please. It's fun having something to work towards.
Non-donators can use ::setlevel for combat skills up to level 75. Donators can use ::setlevel to set any skill they want to 99.
 
Adam said:
Deathwish said:
Make combat training fast, but skilling slow, please. It's fun having something to work towards.
Non-donators can use ::setlevel for combat skills up to level 75. Donators can use ::setlevel to set any level they want to 99.

That's a good idea. Very nice.
 
I for one will play, I need a new sommore games for when I don't get sleep.
 
Server will be online as of tonight for beta testing. Post here if you would like to test it. Note that at the end of beta all your items will be wiped but you will be given a [beta] user title. The server is still far from being publicly released but we would like some feedback.
 
Awesome. I will check it out and test it. I know some common bugs and stuff so I'll just run through those as well as tell you if the RSPS is fun and unique.


Adam said:
Deathwish said:
Make combat training fast, but skilling slow, please. It's fun having something to work towards.
Non-donators can use ::setlevel for combat skills up to level 75. Donators can use ::setlevel to set any skill they want to 99.

It'll be better for any combat skill, because if we would ever have highscores, people should still earn skilling levels.
 
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