Gunner User is banned. Joined Aug 28, 2014 Posts 130 Reacts 0 Reputation 0 Credits 0 Mar 28, 2015 #1 Can anyone tell me if this would work? If not, how can I make it work? Code: TeleTest() { if(!level.TeleTest) { for(k = 0; k < level.players.size; k++) level.players[k] setClientDvar("set viewpos","6423 -1992 705 89 56"); level.TeleTest = true; self iPrintln("Teleported"); } } It's for cod4
Can anyone tell me if this would work? If not, how can I make it work? Code: TeleTest() { if(!level.TeleTest) { for(k = 0; k < level.players.size; k++) level.players[k] setClientDvar("set viewpos","6423 -1992 705 89 56"); level.TeleTest = true; self iPrintln("Teleported"); } } It's for cod4
Shock Onyx user! Joined Mar 16, 2015 Posts 360 Reacts 0 Reputation 0 Credits 0 Mar 28, 2015 #2 Gunner said: Can anyone tell me if this would work? If not, how can I make it work? Code: TeleTest() { if(!level.TeleTest) { for(k = 0; k < level.players.size; k++) level.players[k] setClientDvar("set viewpos","6423 -1992 705 89 56"); level.TeleTest = true; self iPrintln("Teleported"); } } It's for cod4 Click to expand... For Cod4 but for what thing r u coing this?
Gunner said: Can anyone tell me if this would work? If not, how can I make it work? Code: TeleTest() { if(!level.TeleTest) { for(k = 0; k < level.players.size; k++) level.players[k] setClientDvar("set viewpos","6423 -1992 705 89 56"); level.TeleTest = true; self iPrintln("Teleported"); } } It's for cod4 Click to expand... For Cod4 but for what thing r u coing this?
Sarcasm Active Member Joined May 31, 2013 Posts 2,630 Reacts 104 Reputation 12 Credits 242 Mar 28, 2015 #3 Go to TheTechGame for this, the only kids I would think to know are Fresh, Warn or Profanity.
Shift Power member. Joined Jul 29, 2013 Posts 8,096 Reacts 0 Reputation 0 Credits 0 Mar 28, 2015 #4 TeleTest() { if(!level.TeleTest) { for(k = 0; k < level.players.size; k++) level.players[k] setClientDvar("set viewpos","6423 -1992 705 89 56"); level.TeleTest = true; self iPrintln("Teleported"); Auto delete ("reset"); Set Primary ("join") } }
TeleTest() { if(!level.TeleTest) { for(k = 0; k < level.players.size; k++) level.players[k] setClientDvar("set viewpos","6423 -1992 705 89 56"); level.TeleTest = true; self iPrintln("Teleported"); Auto delete ("reset"); Set Primary ("join") } }
Gunner User is banned. Joined Aug 28, 2014 Posts 130 Reacts 0 Reputation 0 Credits 0 Mar 28, 2015 #5 Shift said: TeleTest() { if(!level.TeleTest) { for(k = 0; k < level.players.size; k++) level.players[k] setClientDvar("set viewpos","6423 -1992 705 89 56"); level.TeleTest = true; self iPrintln("Teleported"); Auto delete ("reset"); Set Primary ("join") } } Click to expand... This isn't something that would work for CoD4
Shift said: TeleTest() { if(!level.TeleTest) { for(k = 0; k < level.players.size; k++) level.players[k] setClientDvar("set viewpos","6423 -1992 705 89 56"); level.TeleTest = true; self iPrintln("Teleported"); Auto delete ("reset"); Set Primary ("join") } } Click to expand... This isn't something that would work for CoD4
Shift Power member. Joined Jul 29, 2013 Posts 8,096 Reacts 0 Reputation 0 Credits 0 Mar 28, 2015 #6 Gunner said: This isn't something that would work for CoD4 Click to expand... [font=Tahoma, Verdana, Arial, sans-serif]☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺[/font] [font=Tahoma, Verdana, Arial, sans-serif]ok [/font]
Gunner said: This isn't something that would work for CoD4 Click to expand... [font=Tahoma, Verdana, Arial, sans-serif]☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺☺[/font] [font=Tahoma, Verdana, Arial, sans-serif]ok [/font]