World of Level Design

Ace2Face

Onyx user!
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So there was a few days of hard work reading and reading and watching tutorials and trying to memorize everything
So i created my First Playable Unreal Tournement Map!
So it took be like 30 Minutes to create including the 10 minutes on the texture, which was a bitch to make.
I Will make More maps, atleast add some Foliage and a bit more detail,
but again, the Textures here is a BITCH!
WHERE ARE THE BRUSHES -,-
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EDIT
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Here are ones with Higher Tessaletion and Folliage, i will add More Flanking Routes and possibly a SkyBox (3D Would be Nice)
 
Ace resize and/or put images in spoilers please.

Code:
[spoiler]IMAGE[/spoiler]
 
I Learned to add Foliage!
 
Ace your not reading my posts, read them please

Ace resize and/or put images in spoilers please.

Code:
[spoiler]IMAGE[/spoiler]
 
yer learn to use
tags please but nice efort. I gave up doing those ages ago and the unreal engine or whatever is ranked 1 of the most easy to use so it cant be that hard
 
Yer although sometimes it might not be hard to make, but relativly hard to make something that looks realistic.
 
Btw, This Engine Does not look Realistic because its tended to be used on Horror games not realistic games, Thats why its UNREAL engine.
 
Went your getting near to completetion you may want to hink about changing your ground texture, it looks horiffic xD

Otherwise looks good.
 
Well i cant make Textures.
 
You should learn then, because the repeat effect on the one your using isnt great.

Im sure theresa site around with a collection of textures.
 
Bleepy Why arent you answering Steam?
 
what game is this for anyway, and because its made to make unrealistic games is partly the reason its easy because when making realistic games their are so many more options and graphical problems that make it hard to understand but keep trying and you'l get it done
 
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