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How to do a Glossy Object In C4D!

Rosko™

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First Open A new C4D Project!
14cc97017b8e441b91d3094.png

Next Place a Floor and Background.
6addff99363c4cdba357b57.png

Now Right click the floor on the Navigation on the right side, and click Cinema 4D Tags then , Compositing.
98673e4adf5f4a99a2dd1fd.png

Now make sure self shadowing is off and compositing background is on as so.
aedd911c7548452f88bc5fc.png

kay Now Add an object(s)
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kay Now you wan to add a lighting source lets use a light room.
Add a plane.
140e29964eec4c2ca7ec9d2.png

Now add a cloner
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And merge the Plane and cloner together.
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Go to cloner and set Mode to Grid Array
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And change the settings in the same box to this,
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Now your screen Looks Like this,
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Just Lift the planes up above the objects.
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Kk Now we make materials, Click make new material
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And Now Double click new material and make sure color and Luminance are checked and Brightness is 250%
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Now make new material and choose any color you want and make sure you click only color and reflection on, and Fresnel as texture.
Put settings on reflection as so.
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Kk Now Apply the white one to the cloner and the Colored one to the Object(s)
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Okay Now before you render apply these effects to render settings,
Ambient Occlusion and Global Illumination, and dont change anything inside them
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Now Put what you want to render it as, And size!
Okay so this is what you should get:
GE0Wf.png

Now if you add different color to each object the reflection would be better and reflect on the other object more clearly

All Written by me from scratch!
 

TheRealHook3r

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So this is how you make graphics.. lol and to the user above me are you stoned?
 

FTW

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ᶠᶸᶜᵏᵧₒᵤ

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yeah you can also take the mat after the light box and double click and make reflection it helps alot hope this helped you :)
 

Phenom

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That's very nice , great tutorial , for people that use cinema 4d.
 
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