Java class A
PHP site B
Java class A is a single player game (No servers)
PHP site B is the highscores
Java class A sends data to PHP site B
How can I do that without anyway of the user stopping the packet, editing it to put time: 0, score: 9999999999?
PHP site B
Java class A is a single player game (No servers)
PHP site B is the highscores
Java class A sends data to PHP site B
How can I do that without anyway of the user stopping the packet, editing it to put time: 0, score: 9999999999?