Debate: What is the Most Useful Skill On Runescape?

TheEpicDax

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Debate What is the Most Useful Skill On Runescape?

What do you think the most useful skill on Runescape? Compile your thoughts, calculating your response by the amount of profit possible from the skill. Please do not post 1 sentence responses saying "Strength is the best skill". Please post logical debates to challenge other people's responses.

You are allowed to use Attack, Defense, Constitution, and Strength together, considering to a extent, they rely on each other.

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I think the most useful skill on Runescape is Attack/Strength/Defence/Constiution.

These 4 stats are the basis of Runescape. Runescape is, when you strip it down to it's orgins, a game oriented towards battle. These stats are the basis to Runescape, and in a similar way, the basis to many other famous MMORPGs. Without these skills, Runescape would be yet another worthless piece of shit pooped out by another worthless company (Ex. Face of Mankind).
 
Personally, i'd have to say mage.
Mage is one of those really good skills. you can use it for combat, and you can use it for money making.
and when it comes down to it, what else is runescape besides moneymaking and combat?
 
The most Useful Skill on RuneScape, pertaining to the skills implemented in the game (herb lore,farming,strength,etc.) is an impossible question to answer as they are all equally played out to give an equal amount of usefulness out. Now however if you are saying Skills not pertaining to the skills coded into the game such as attack,strength and so on.. then I would say The most useful skill in RuneScape is Patience of course. Patience is a skill that you absolutely need to play this game legit. So there you are, Please if this is not the answer you were looking for, refine your terms in your Thread post.
~Blaze.
 
I'd have to say summoning

Keep your Summoning points up! If your points run out, you'll be unable to summon your familiars, so if you plan on spending a fair bit of time with your familiar, you should head to an obelisk first to recharge, as well as grabbing some Summoning potions.

Skill-based familiars (like the macaw) can help out with a few skills at once, so you can be working on your Herblore, for example, while getting Summoning experience.

Keep an eye on your familiar's timer! They might just disappear right when you need them the most...

Consider unlocking the Spiritualise Food spell for your lunar spellbook. This spell allows you to heal your familiar with food, as well as boost its combat stats and regenerate its timer.



Trading Pouches and Scrolls for Shards

Bogrog, the ogre who manages the Gu'Tanoth Summoning obelisk, is eager to get his massive hands on as many Summoning pouches and scrolls as possible for reasons known only to himself, and to this end is willing to pay summoners for their efforts with spirit shards.

Bogrog will give you 70% of the shards required for a pouch, and a few less for scrolls, provided you have proven yourself worthy of this reimbursement. You need at least level 20 Summoning to trade in pouches and scrolls. In addition to this, you usually need a higher level to trade in a pouch or scroll.

This is a sliding scale; the table below shows a few examples to give you an idea of the level required to trade in pouches and scrolls. If you want to know the exact level required, Bogrog will tell you if you click the "Value" option on your pouch or scroll.

Pouch/Scroll Level Summoning Level Required to Trade
9 20
21 30
31 39
41 48
51 57
61 66
71 75
81 84
91 92
99 99



Familiarisation

The druids of Taverley are one of the main sources of spirit shards for sale in RuneScape, but have you ever wondered where all those shards actually come from? Well, the recent upsurge in new summoners means the druids are in need of a little help in gathering this much sought after resource, so are willing to share their secrets and teach you the art of familiarisation. Once per week, you'll have the mental fortitude to project your consciousness into the spirit realm itself to gather the raw materials the druids require to make spirit shards. The rewards for helping them will allow you to gain charms faster or earn you some ingredients for infusing summoning pouches with.


Charm Sprites

If you'd like to get hold of charms without engaging in combat, then you might be interested in hunting charm sprites. These little critters can be found south of the Tree Gnome Stronhold, on the way to the Arandar Pass. Hunters of at least level 72 will be able to buy the necessary tools from the gnome hunter Yaktwee, then use them to blast critters and transmute them into charms.


The Ex-ex-parrot

Those summoners who have completed the dastardly Rocking Out will have the option to speak to 50-Ships Mufassah about some other, erm, 'duties'. Doing so, of course, will earn you the 'right' to carry about a very dead parrot - of course, in RuneScape, nothing piratical is quite so simple...

As you'll face a terrible and violent fate if its true owner discovers that the parrot is now an ex-parrot (don't worry: no one is going to try to convince you that it's just sleeping), you will need to revive it... sort of. To convert the ex-parrot into an ex-ex-parrot, you will need some special equipment, which you can use with the ex-parrot. Using the ex-parrot-in-magical-cage on an evil and mysterious black rock will restore it to life or, erm, something like life.

Having revived the ex-parrot, you are now the proud owner of a brand new ex-ex-parrot (if such a thing could ever really be called new). Like all Summoning pets, you will need to feed it, but, unlike other Summoning pets, it will not eat food. Instead, you can simply use it on the black rock to feed it the evil and unnatural energies there.

The ex-ex-parrot has no growth stages, but only becomes hungry very slowly.

Spirit Cape

If you have a Defence level of 50, a Summoning level of 50 and a Dungeoneering level of 50, you may be able to purchase a spirit cape from the Rewards Trader of Daemonheim. While the cape is worn, the special attack cost for combat summoning familiars is reduced by 20% (this does not include the special moves that are activated by using scrolls). The cape also gives a small boost to your base defensive stats:

Item Level
Required
Attack Bonuses Defence Bonuses Other


Spirit cape 50
50
50 + 0 + 0 + 0 + 0 + 0 + 3 + 3 + 3 + 3 + 3 + 3 + 0 + 0 N/A


Summoning Training in Dungeoneering

It is possible to train all of your skills while dungeoneering, and Summoning is no exception. Familiars are particularly useful to aid you in combat and better manage the resources you receive. You can also gain Summoning experience by completing summoning skill doors.


Source: http://www.runescape.com/kbase/guid/summoning_extra_features
 

Actually, you are very much incorrect. Some skills literally do not pertain as much profit as other skills. An example is firemaking, with tends to sap more money than it makes.

One could say Dungeoneering also. The benifits though of dungeoneering is the fact that the Chaotic weapons RAPE, and some of the dungeons like the Chaos Druid dungeon can sustain a substantial amount of gps.
 

No, Sir\Mad'am I am not wrong. The Fire making skill is insisted to put out the best woodcutting hatchet there is, its own equality of usefulness.
~Blaze.
 
Blaze said:
No, Sir\Mad'am I am not wrong. The Fire making skill is insisted to put out the best woodcutting hatchet there is, its own equality of usefulness.
~Blaze.

That woodcutting hatchet is worthless profit wise. It burns the logs before you can sell them. The Dragon hatchet is undeniably the best.
 
¥Demondax said:
That woodcutting hatchet is worthless profit wise. It burns the logs before you can sell them. The Dragon hatchet is undeniably the best.
You spend the money on the hatchet.
you chop the logs.
you burn the logs.
what are you left with? ashes.
profit = loss.
 
¥Demondax said:
That woodcutting hatchet is worthless profit wise. It burns the logs before you can sell them. The Dragon hatchet is undeniably the best.
usefulness is not just what gains profit. it gains you experience in two skills=useful. now please if you are going to be close minded on the subject, stop trying to debate.
~Blaze.
 
Undeniably it'd have to be Hunter. When RuneScape goes to anarchy you'll need food!
 
This is called a debate thread. My goal is to attempt to make you succumb to my correctness.

Now, yes that axe gives you exp into 2 skills, but only 1 of those 2 is profitable. The axe renders that profitable. Therefore, the Dragon Hatchet is better, and also therefore, Firemaking is useless.

Infamous said:
Undeniably it'd have to be Hunter. When RuneScape goes to anarchy you'll need food!

You struck a really good point. Once ClusterFluster drops, anarchy will overwhelm us all.
 
¥Demondax said:
usefulness is not just what gains profit. it gains you experience in two skills=useful. now please if you are going to be close minded on the subject, stop trying to debate.
~Blaze.
This is called a debate thread. My goal is to attempt to make you succumb to my correctness.

Now, yes that axe gives you exp into 2 skills, but only 1 of those 2 is profitable. The axe renders that profitable. Therefore, the Dragon Hatchet is better, and also therefore, Firemaking is useless.

Infamous said:
Undeniably it'd have to be Hunter. When RuneScape goes to anarchy you'll need food!

You struck a really good point. Once ClusterFluster drops, anarchy will overwhelm us all.
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once again profit, money gain and such is not the only way of being useful. fire making is useful for the purpose of this hatchet as it provides experience in two skills, not because it doesn't allow great profit. this hatchet saves time for skillers, rendering it useful. Once again please re-figure your outlook. and also you ment "renders it un-profitable"
~Blaze.
 

My outlook will not reconfigure. The Infernal Adze I think it is called, destructs the logs you could use to sell. Instead of chopping down trees with it, it is best just to use a regular hatchet. In the end, using a regular hatchet will give you more profit. I wish not to refer to exp, but instead to profit. A skill having more exp doesn't make it much better than the rest.
 
yet it does however render it useful the percentage of usefulness is equal to say,making profit as you would have it so, this is an obvious win for me as you keep referring to just profit and not the overall usefulness factor as you yourself masked in the Original Post. Thank you for your time.
~Blaze.
 

What usefulness does it have when you simple whore up on experience. Yes, you can quicker get two 99 capes, but by concentrating solely on woodcutting, the profit is clearly outmatched when it comes down to the Dragon Hatchet versus the Infernal Adze. You have clearly lost, as experience in this case, will still be acheived, just solely in woodcutting. You will also achieve true profit, and that true profit will progressively increase.
 
You Sir\Mad'am are one of the Worst debaters I have ever come across you have tunnel vision. You need counseling and maybe just then you can see and be present in the "Big Picture".I am done toying with such incompetence.
~Blaze.
 
Without giving a reason as to why at the moment I will list the skills that I personally find most helpful and beneficially to the game.

-Summoning
-Dungeoneering
-Herblore/Prayer
-Construction

Will elaborate tomorrow, very tired at the moment.
 
I would say Dungeoneering is the more useful skill, as it helps to train every other one, For Free.
 
I believe Runecrafting is a very excellent skill, or very much indeed the mining skill (if botting):

Runecrafting (This is what I am doing now): When runecrafting at higher levels such as 90-99 you instead of making fast ZMI runes, do the quick quests and runecraft blood runes after that, making from 90-99 an estimate 204m (If continue past 99, you make 2x the blood runes) meaning each pure ess is giving me a profit of 211x54 because of pouches, so times that by 10k par say and boom theres your 124m. After 99 another 5-7k will get you 80m because you will now get 422gp ea profit per pure essence.

Mining: Get the quests to go in the passage of falador and use the AutominerPro NX bot I believe, and mine the rune ore there I botted 50k in 127 days and sold for 650m 13kea in G.E
 
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