1.6 Config Command Guide

OliverE

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Meanings

ms
When you have net_graph 3 on you will be able your ms. Ms stands for millisecond. Ms is your delay from when you click the button to fire to when it actually does this. Your ping is what effects your ms. 0 is best but anything under 50 is really fine.

choke
Choke effects your shot registration. You always want 0 but a little is alright, nothing above 20. To check your choke net_graph 3.

loss
As with Choke you check it with net_graph 3. It also effects shot registration and you want it at 0. However you never want any loss as it makes a lot more of a difference.

rate
The # of packets of information you send to the server.

cl_cmdrate
This is the number of updates clients(you) send to the server and can contribute to choke.

cl_updaterate
This is a request value and a lot of the times not the actual # of updates received by the client from the server. The actual number is capped by the server side fps.

fps_max 101
Allows for 101 frames per second, anything higher is worthless as the eyes cant tell the difference and cs's max is 101 (inless using 3rd party program).

ex_interp
When playing counter-strike you may notice that when you shoot someone it does not kill them. This is partly due to the rates mentioned above and a lot to do with your ex_interp setting. The two choices for this setting are ex_interp .1 and ex_interp .01. When playing cs it may say you are getting 100 fps but you are really getting x amount of real frames and x amount of guessed frames. Putting your interp at .1 increases the amount of real frames you get and consequently reduces your amount of guessed frames. At .01 you guess more frames and shot registration is less accurate. However some people think that .01 is best for AWP since you shoot far less and sometimes the guess frame can hit the target when you really missed. Inless your running on a old computer i suggest using .1 especially for rifles.


Suggested Config
rate 20,000
cl_cmdrate 101
cl_updaterate 101
ex_interp .1
 
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